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Custom maps

Run a map made by someone else or by you instead of a generated one. Custom Maps stores your .map files so you can pick them when you wipe.

Upload a map​

  1. Open Custom Maps in the RUST sidebar group.
  2. In the Upload a map box, press Choose a .map file or drop the file on the box. The file must be a .map of up to 100 MB.
  3. The map appears under Your maps. Press Refresh if it does not show up.

Use the map on your server​

Uploading does not change the server. Apply the map with a wipe:

  1. Open Wipes.
  2. In the Custom map field, pick your map from the ones you uploaded.
  3. Choose Run now or Schedule, keep Create a backup first ticked, and press Wipe now (or schedule it).
  4. When the server starts, check the console until you see Server startup complete.

A custom map has its own size and terrain, so Map size and Map seed normally do not apply. To return to a generated map, wipe again with Custom map empty and your own size and seed.

tip

Large custom maps load slowly. The first start with a new map can take several minutes; do not restart it.

Where to get maps​

  • Map websites and community Discords share downloadable .map files.
  • Build your own with a map editor; RustEdit is the most common. Some RustEdit maps need a plugin or extension installed on the server. Read the author's instructions first, and ask us if unsure.

Common problems​

  • The server does not start with the map. Maps made for another Rust version can fail to load. Read the console error and try the author's latest version.
  • The file will not upload. It must end in .map and be at most 100 MB.
  • Players see a different map than expected. The wipe must have finished and the server restarted after you selected the map.
  • Plugins misbehave on the map. Custom prefabs and monuments can confuse some plugins. Test with fewer plugins.

Still stuck: ask Fenix to read your console, or open a ticket.

Related: Wipes, Backups, Files.